Wednesday, 17 January 2018 11:29

THE WISE OLD WEASEL-- EXPLOSIVENESS PART 3

The Wise Old Weasel's Five Factors

Factor 1: Explosiveness

Part 3

OK, TELL ME ALREADY- HOW DO I GET AN EXPLOSIVE SCORE?
Fascinating question, and a great opportunity for me to expand a bit on the mission of The Five Factors. They are softcore analytics, meant to provide data points that help evaluate players and provide benchmarks on what makes a good (Caboosey) or great (Toppy) player. While TFF should reveal what a player’s strategic goals should be, the mechanisms to make those goals happen are a bit harder to find and require other forms of qualitative research. In other words, the Five Factors are meant to show you WHERE to improve, not how.

SO THE FIVE FACTORS ARE LIKE A REPORT CARD, BUT WITHOUT THE SPECIFIC FEEDBACK.
That’s… actually pretty accurate. This article will show you what Explosive games look like. I’ll throw some suggestions as to how to be more explosive at the end of this- I’m hoping we can discuss further in the comments.

OF COURSE IT WAS ACCURATE. NOW WHAT AM I AIMING FOR?
Well, alter ego, I created a cheat sheet for how to get the score you’re looking for. This will be really handy for people who are on the bubble heading into Weasel Pyle.

Hit the jump to know your target for each type of explosive game.

Published in The Wise Old Weasel

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