The Wise Old Weasel's Five Factors
Factor 1: Explosiveness
GOOD LORD THERE IS A LOT OF CONTEXT BEFORE THIS ACTUAL CONTENT
Sorry, rookie Weasel alter-ego, I think its worth it. In 2016, the Sneak decided that one of our club goals should be developing championship-caliber players. That led to a lot of debate this past year over exactly how to evaluate Diplomacy players. This reminded me of Bill Connelly’s Five Factors that he uses to evaluate college football team -- read more about them here. The Wise Old Weasel is going to define Diplomacy’s Five Factors, then look at how important each is to winning championships.
First up, we’ve got explosiveness, aka scoring bigly. In Part 1, we’re going to take a look at how explosive players need to be to make Royale and/or win the league. Part 2 will evaluate whether explosiveness defense is valuable, and Part 3 will look into the mechanics of what makes a game explosive.
For part 1, we take a look at the league (will come back to tournaments at a later date). We’ve developed profiles for your typical Royale qualifier and your typical Top Weasel. As always, all stats pulled are since we moved to the One True Scoring System in 2011.
INTRIGUING. SO WHAT DOES IT MEAN TO SCORE BIGLY?
In a typical season, there are about 35 boards. 54% of games feature a score of 40+, while 26% of games feature a score of 50+. We’re defining 40+ as a good score because in lands you in the upper half of tops (ish). We’re defining 50+ as a “great” score because it lands you in the upper quartile of tops (ish).
Find out how explosive you need to be to make Royale and win the league after the jump.